This content is not available due to your privacy preferences. But even if you don’t count those levels, there’s far more to explore in OlliOlli World than the two earlier games, each of which had 50 levels total. The first one, Sunshine Valley, had close to 20 distinct levels, a handful of which were merely training levels meant to introduce the basics of skating, grinding and pulling off different tricks. The game is split into five different areas, three of which were playable in my demo. That’s the same basic formula as the original games, but the scope of OlliOlli World is much greater. Developer Roll7 has made a game that’s significantly more approachable than the original titles - but one that keeps the twitch-response gameplay and score-chasing highs intact for those who crave them.įor the uninitiated, OlliOlli World is a, 2.5D skateboarding platformer where your character simply has to make it from one end of the course to the other while pulling off as many tricks and combos as possible. After playing an extended preview of the game over the last week, I’m no longer concerned. I was worried that OlliOlli World, a new direction for the series that arrives on February 8th, was going to dispense with that level of challenge. It can be infuriating, but also extremely satisfying to pull off just the right combo of tricks and grinds needed for a big score. These side-scrolling skateboarding games start out easily enough, but if you want to complete every challenge, get ready to play and replay some levels dozens of times over. OlliOlli and its sequel, OlliOlli 2: Welcome to Olliwood, are notoriously difficult to master.
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